[DM2PC_CommandTextDesc]
AT=?
BZ=Stamina loss
CM=Command
DM=Damage done 
EX=Experience gained 
HN=Harm non-material 
LV=minimal skill level
NC=Charges used 
PA=Missile launched
PB=Hit Probality 
RP=Repeat count
SD=Sound ID
SK=Skill number
ST=Spell strength
TA=Defence modifier 
TR=Fatigue
WH=Where? Pouch or Scabbard
