I recommend: verify what is your objective, then select proper ones. Here are some grouped ones.
Some official sites of
emulator: Probably for most stable/performance. zsnes … http://www.zsnes.com/ Snes9x … http://www.snes9x.com/ |
Some special versions
delivered from original emulator: Probably for additional
debugging/analyzing. Geiger's Snes9x Debugger … http://geigercount.net/crypt/ zisazsnes … http://kkdf2.sakura.ne.jp/danmasu-lj/Contrib_10/index.htm |
zisazsnes is short for "zsnes fprintf is a zsnes emulator". This new name is to avoid the confliction with official zsnes.
zisazsnes is a derivation software of zsnes.
This version is alive in expermental purpose.
The goal is to research how to realize flexible debugging and logging
operations.
Still early alpha version. For DEBUG/EDUCATION purpose, not suitable for PLAYING GAME.
The painful primitive operations are required to accomplish your way with this zisazsnes.
Capture log in custom format. | |
Make it easy to inspect snes rom program's behavior. |
Available to DL Windows executable and source code.
zsnes_fprintf_2005051501 (Initial release)
zisazsnes publishes API to script engine. The script can interact with zsnes code to inspect running CPU and memory status.
zsnes Copyright (C) 1997-2005 ZSNES Team ( zsKnight, _Demo_, pagefault, Nach ) zsnesjma Copyright (C) 2004 NSRT Team ( http://nsrt.edgeemu.com ) libpng Copyright (c) 1998-2002 Glenn Randers-Pehrson zlib Copyright (C) 1995-2002 Jean-loup Gailly and Mark Adler CSizingControlBar Copyright (C) 1998-2000 by Cristi Posea. All rights reserved. zisazsnes written by kentaro-k.21